Foleys are artificial spatial sounds added to the film during post-production after the film is shot. The footsteps of the actor, the sound of the rain, the rustling of fabric from the actor's clothing, the tearing of paper, the sound of something falling on the floor or the sound of the door opening and closing can be counted as examples for Foley. These sounds are recreated at Foley Studio.
During the filming, only the actors' speeches are focused on, boom microphones are used for this job, which most of us sometimes realize as a film fault (inserted into the frame from above).
If all the sounds were recorded at the same time, the conversations would be a hum.
Foley takes its name from Jack Foley, who was the first person to apply this method. Foley's logic is based on taking the most beautiful sound from anything that can make a sound, using the most appropriate sound for the scene and increasing the reality. Foley, one of the most important processes of the "Post Production" stage, is carried out by "Foley Artists".
Foley is a technique used and should be used in all video productions. On the other hand, foley is not performed in some small-budget productions, as it is a laborious and time-consuming task (thus allocating money from the budget).
The sound insulation of the Foley recorded rooms must be well done. The microphone gain level is set to a very high value when recording very low-pitched effects, such as the rustling of bed sheets. If the isolation of the room is not sufficient, the microphone also hears the sounds coming from outside.
While the Foley artist watches the movie, he also produces the necessary effects with the help of various objects and objects. A scene often has more than one sound at the same time. All the required sounds are recorded one by one on the separate channels, overlapping each other.
For example, first the footsteps are recorded, then various squeaks and rustles, the sounds of clothes, the crashing and falling sounds of objects, in short, all the sounds in the image are recorded in separate channels in a way that is synchronized with the image.